To further help map out my inspirations and influences, I have practiced with using an "Influence map". For the examples below, I used Art Nouveau and Megalithic Structures.
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Textured Crate model
I know it looks bad that I'm posting about texturing a crate now, but I made, UVed and textured this in the span of about 20 minutes. A...
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Still working my way through the list, these were the next items I checked off. The barricade and caltrop wasn't asked of me, but I tho...
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This is the code I have used for the camera within my game. It is a third person camera.
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More concept art was posted, which had two single sided axes, so I modelled both of them. Axe one: Axe two:


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