Bonus Cards in my board game are dealt out, maximum 4 per player, and serve as a means to keep the game interesting each time.
They work by describing a certain action, such as all players adding a 2 onto their next roll. All of these cards will affect every player.
The idea is that players will be careful and strategise where and when to use certain cards in their hand, as to provide assistance in a victory or to the detriment of an opponent..
Why? Well, Symmetry is all about everything being the same, so by having all of the cards affect all of the players in the same way, it could kind of pass as being Symmetrical.
Below are a few examples of my Bonus Card's effects and a few visual examples of my Bonus Cards. These are one-sided.. These will affect every player.

No comments:
Post a Comment