Monday, March 29, 2021

An idea for an obstacle: A Cauldron.

 The player throughout the game should come across several obstacles. Since they're small, something simple like a tipped over cauldron could be very deadly. Below I have attached an idea for a cauldron obstacle to overcome.



Thursday, March 25, 2021

Quick drawings for the premise of the game.

Within the game, your character is selected to go into the tower from the previous project and steal food (a piece of chocolate) from the master of the tower.


I am hopefully going to have 3 levels, maybe a tutorial level as well that progress upwards throughout the tower.

Considering how the player character is small, it would be a fun idea to have the tutorial area set within a small town outside the tower made of things like cans and bottles.

And sneak into the tower through an overlooked crack in the tower.


Tuesday, March 23, 2021

Project 3: Obstacle Course Platformer with an emphasis on Animation.

 My latest project is to work off of what I have made in my previous project. Adding a game to the piece I have created. Below you'll find my design document screenshots for my fourth project..




Monday, March 1, 2021

Current tower model progress + the design I used for it.

 My previous post showcased the several designs I came up with, out of those I have selected number two and have done a rough finalization for how I want the in-game model for the tower to look like. You can see both the current design as well as my current progress on modeling the tower.


I am still very unsure how to actually create the insides of a tower, as I believe I was once told that game objects are one-sided, meaning the other side is see through. I am currently attempting to figure this out.





Textured Crate model

 I know it looks bad that I'm posting about texturing a crate now, but I made, UVed and textured this in the span of about 20 minutes. A...